The U.S. Department of Defense has developed definitions for four levels of eLearning interactivity that correspond to the following levels of learning: fact, rule, procedure, discrimination, and problem solving. These levels also correspond with pre-determined skills that are expected at the end of the training session.
Industries across the world have adopted these definitions to determine the level of interactivity of their training modules.
Level 1 or Passive
Level 1 has the least amount of interaction and is usually termed a "page turner". In this level, the learner simply views text, graphics, or charts that are placed on the screen. The learner only interacts by navigating forward or back through the module.
Level 2 or Limited Interaction
Level 2 provides a little more interaction for the learner and requires them to recall more information than they had to in Level 1. The learner is cued to interact with objects on the screen. These interactions can use remediation to reinforce learning objectives. Types of interactions may include multiple choice exercises, rollovers or simple animations.
Level 3 or Complex Interaction
Level 3 involves the learner in solving probems or producing results by applying information that was learned in the module. Graphics, animations, audio, and video are used to simulate tasks. Some complex interactions may require the learner to make text box entries or manipulate objects on the screen. These interactions can also use remediation to reinforce learning objectives and provide feedback at the end of each interaction to apprise the student of their progress.
Level 4 or Real-time Interaction
Level 4 involves interactions that replicate operations or tasks. The learner is engaged in simulations that are life-like and mirror work situations. The recall of information is increased over the other 3 levels and requires the learner to use this information to correctly perform on screen tasks and procedures. Feedback is provided after the learner passes or fails the specific tasks. On screen elements may include 3-D simulations/animations, video, and Flash/Captivate simulations.


